< Previous | Contents | Manuals Home | Boris FX | Next >
โSupported Features
The exporter supports a wide variety of situations: moving objects, meshes with textures, far trackers, far meshes (but not non-far camera-parented at present), lights, helper points.
๏ท Requires Flame 2025 and SynthEyes 2024.5 to run. Flame version check on read-in.
๏ท Send Flame clips or BFX nodes to SynthEyes for tracking.
๏ท โNewโ or โUpdateโ exports from SynthEyes โ selected automatically with option to โForce โNewโ exportsโ for exporting to remote artists.
๏ท Tag-based folder configuration setup via โIntegrate with Flameโ tool, which runs automatically or via SynthEyesโs Scripts/Flame menu.
๏ท Clips or BFX nodes (for color correction) in Flame converted to a sequence for SynthEyes.
๏ท Timeline BFXs and multiple shots in a single Batch Group OK.
๏ท Full clip length sent, with head/tail set, for easy adjustment when head/tail change.
๏ท Environment variables for filename translation between source and target computers.
๏ท Export: cameras
๏ท Option for free or target-point camera export.
๏ท Target point distance from focus distance channel in SynthEyes if available.
๏ท Lens undistortion and redistortion nodes using new builtin Flame 2025 Lens Distortion node.
๏ท Zero-pass (overscan) exports.
๏ท Export moving objects.
๏ท Export trackers (regular or Far)
๏ท Option for chisel meshes in addition to axis nulls for trackers (โrenderable trackersโ).
๏ท Export meshes: world, object, camera or far-camera situations.
๏ท Texture maps for meshes, lit or unlit, with or without transparency (alpha).
๏ท Opacity for meshes โ see the โmaterial/transparencyโ channel.
๏ท Option to output planes as โsurfacesโ instead of meshes (name starting with โCardโ or โSurfaceโ, no texture, and no external file name).
๏ท Special card/surface naming convention of Cardโฆ_(hres)_(vres) for correct sizing with images of different resolution than shot. Configure with โScript/Flame/Set Card Resolutionโ script.
๏ท Export lights
๏ท Export helper aka extra points.
๏ท Changes to mesh and tracker parenting on updates.
๏ท Changes in camera/tracker/mesh/light/moving-object/helper names pushed from SynthEyes to Flame by updates.
๏ท Similarly, object deletion in SynthEyes pushed to Flame by updates.
๏ท Objects deleted in Flame stay deleted, donโt continue to be rebuilt (actually they
do, but are then deleted!)
๏ท Animated illumination color for meshes, (renderable) trackers, lights
๏ท โSend to SynthEyesโ menu item in Flameโs Batch schematic
๏ท โReceive from SynthEyesโ menu item in Flameโs Batch and Action schematics --- new or updated
๏ท โReopen in SynthEyesโ menu item in Flameโs Batch and Action schematics.
๏ท Workflow sequencing error detection and messaging.
๏ท User-selectable formats for sequences written by Flame for processing by SynthEyes, including the option for a user to supply a preset named as โflame_user_preset.xmlโ in the SynthEyes User Data Folder.
๏ท Write in memory-only textures to disk for export.
๏ท Multiple modes for meshes, whether they are written out by SynthEyes (maximum consistency with Flame), or whether they are left as references to the original file, either at its original location or in the Flame project folder.
๏ท Option to do a SynthEyes File/Save each time the exporter runs.
ยฉ2025 Boris FX, Inc.ย โย UNOFFICIALย โย Converted from original PDF.