Rez Tab

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โ€ŒRez Tab โ€Œ

DownRez. Drop-down list: None, By 1/2, By 1/4. Causes the image from disk to be reduced in resolution by the specified amount, saving RAM and time for large film images, but reducing accuracy as well.

Interpolation. Drop-down list. Bi-Linear, 2-Lanczos, 3-Lanczos, 2-Mitchell. The bi-linear method is fastest but softens the image slightly. If the shot has a lot of noise, that can be a good thing. The 2-Lanczos filter provides a sharper result, after a longer time. The 3-Lanczos filter is even sharper, with more time and of course the noise is made sharper also. 2-Mitchell is between bi-linear and 2-Lanczos in sharpness.

Channel. Drop-down list: RGB, Luma, R, G, B, A. Allows a luminance image to be used for tracking, or an individual channel such as red or green. Blue is usually noisy, alpha is only for spot-checking the incoming alpha. This can reduce memory consumption by a factor of 3.

Invert. Checkbox. Inverts the RGB image or channel to improve feature visibility.

Channel Depths: Process. 8-bit/16-bit/Half/Float. Radio buttons. Selects the bit depth used while processing images in the image preprocessor. Same controls as on Shot Setup dialog

Channel Depths: Store. 8-bit/16-bit/Half/Float. Radio buttons. Selects the bit depth used to store images, after preprocessing. You may wish to process as floats then store as Halfs, for example.

+Alpha. Button. Click this to add a separate alpha image sequence to the shot. Click the button, cancel the file selector, then answer Yes to remove the alpha sequence. Button is blue when a sequence has been explicitly selected. Note that sequences can also be attached implicitly, if their names match the Separate-alpha suffix preference.


Keep Alpha . Checkbox. Requests that SynthEyes read and store the alpha channel (always 8-bit) even if SynthEyes will not use it itselfโ€”typically so that it can be saved with the preprocessed version of the sequence. Alpha data can be in the RGB files, ie RGBA, or in separate alpha-channel files, see Separate Alpha Channels.

Mirror Left/Right. Checkbox. Mirror-reverse the image left and right (for some stereo rigs).

Mirror Top/Bottom. Checkbox. Mirror-reverse the image top and bottom (for some stereo rigs).

360 VR. Dropdown. This is the same control as on the Shot Settings panel; it controls 360 VR processing, with modes indicating that the shot is 360 VR or not, and also for changing 360 VR to non-VR and back.

ยฉ2025 Boris FX, Inc.ย โ€”ย UNOFFICIALย โ€”ย Converted from original PDF.


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